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Pokemon showdown team builder texts
Pokemon showdown team builder texts










pokemon showdown team builder texts
  1. #POKEMON SHOWDOWN TEAM BUILDER TEXTS UPDATE#
  2. #POKEMON SHOWDOWN TEAM BUILDER TEXTS FULL#
pokemon showdown team builder texts

Are there any plans to move to a server-side database for storing teams? Or at least have a way to save teams in a folder on your computer like PO does? I use pretty high security settings so this might be why (assuming you store the teams in the form of a client-side cookie). The teambuilder does not currently save my teams. It's great for Balanced Hackmons, yes, but perhaps a toggle option for whether to make those visible would be good? I don't really like that you get a list of "Illegal" moves / Abilities. This has led to situations where I select the nature, go to enter the EVs, and have the nature turn Serious because I entered the EVs after the number. With the current EV set up, the "+" and "-" are location sensitive. Really though, I would prefer to look at actual numbers, because sometimes I want to figure out if a Pokemon hits a specific speed benchmark or a leftovers / life orb number. In Overview mode, it currently displays the EVs and the stats of the Pokemon in a bar graph fashion. An overall column has been added to the team analysis, and placeholders for no pokemon and no attacks have been inserted so teams can be analyzed with fewer members than 6.Have a few suggestions, not sure if these have been posted. Not sure how progress on others' particular modifications to this have been going, but I've made a couple very minor changes.

#POKEMON SHOWDOWN TEAM BUILDER TEXTS UPDATE#

  • Judgment and Multi-Attack no longer update to the correct type based on item.
  • Pictures no longer update to the pokemon used in that team slot.
  • It retains most of the basic functionality, but there are some features that no longer work correctly, such as: When opened using OpenOffice, the teambuilder loses some functionality.
  • Team Offensive Coverage: all of the offensive coverage abilities for your team multiplied together, with "positive" (green) coverage coming at 5 pokemon hitting neutral STABs and one super effective and "negative" (red) coverage if all 6 pokemon cannot hit with at least a neutral STAB total.
  • Team Defensive Typing: all of the defensive typings for your team multiplied together, with immunities replaced by a 1/4 resist for consistency.
  • Special Bulk: as physical bulk, except with special defense.
  • pokemon showdown team builder texts

    Physical Bulk: relative value derived from a combination of HP, physical defense, and modifiers from items and abilities.Special Power: as physical power, except with a special attack.Physical Power: relative value for the most damage a pokemon can do with a single unresisted physical attack, including attack BP, STAB, and ability or item modifiers.Automatic generation of an export block to paste into Showdown.A speed comparison block to check if your team outspeeds certain threats.Pretty picture that automatically updates for each pokemon put into the team.Implementation of abilities such as Filter, Adaptability, Liquid Voice, Multitype, etc.Generation of derived stats for offense and defense including items, abilities, STAB, and move BP.Automatic population of stats, offensive and defensive typings, attack capabilities, and utility.

    #POKEMON SHOWDOWN TEAM BUILDER TEXTS FULL#

    The teambuilder sheet is built to work in Excel for full functionality, and has outputs both for individual pokemon as well as overall team statistics. I haven't seen a teambuilder around that had quite everything I was looking for, so I took the time and built one myself now that there's a fresh generation.












    Pokemon showdown team builder texts